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the weapons in the hud are 1 to 9 instead of 2 to 10, in some shots the hud has no “Keys” section. These have a different hud, there is a Kill counter in the main hud and it is in what appears to be single player, this is not present in any build I have seen, there is also an orange shape either side of the hud which appears to light up, this may work like the skulls on the hud in Blood where the eyes light up sometimes. Treasons made a list of the main differences in these screens (check below): The “Older Gallery” contains images that appear to be from a build somewhere between Lameduke and what became the final Duke Nukem 3D, the “Newer Gallery” seems to be a build that can’t be too much earlier than the v0.99 beta that was leaked.
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In the galleries below you can see many images from different Duke Nukem beta builds. What’s LameDuke? LameDuke is a beta version of Duke Nukem 3D from December 1994. On January 29, 1997, 3D Realms has decided that for the one year anniversary of Duke Nukem 3D, we’d release a sneak peek into the development of the game. What most of the public does not know is that the game was several years in the making, and the development started almost immediately (to the day) after the release of Duke Nukem II (December 10, 1993). Īs we can read from the official 3D Realms website: Some weapons and levels were removed and/or altered in the final game.
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LameDuke features four episodes: Mrr Caliber, Mission Cockroach, Suck Hole and Hard Landing. It has been released as is, with no support, and is currently available to download from Fileplanet. LameDuke is an early beta version of Duke Nukem 3D, which was released by 3D Realms as a “bonus” one year after the release of the official version. Duke Nukem 3D is a FPS developed by 3D Realms and published by Apogee Software.
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